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Cycle 26 turns were emailed on 17th of April.
The due date for Cycle 27 orders is May 17th . It will use the v9.19 rulebooks and v26_00 templates again.
Some changes of note:
- Harvest sectors: fixed an issue that was causing some non-harvestable resource deposits to be displayed in this section.
- Production Runs:
– changed display back to ascending order of Run #, to make the section easier to read.
– fixed an issue with changing the number of guilds assigned to an existing Run. - EF CREATE: made some fixes..
- EF TRANSFER: removed the option to transfer provisions to an EF, players can transfer or buy the ingredients instead, and then use the MAKE action in the EF.
- Construction projects: fixed an issue with the display of how many guilds are being converted in a guild conversion project, and added some fields to display the settlers allocated to a colony creation.
- Research: added “Eureka moments” to the research resolution mechanics, to add some counterbalance to “Mishaps”, and to increase the chance of unusual events in research.
- Time Points: further development and testing.
If you need a new copy of your turn, send an email to “support@knightguild.com” and request it.
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